5月17日你问我答 8.6版改动及C系金币TD

坦克世界

  - SerB on War Thunder: "Yes, I played it. But I won't make comments about it, sorry - we'd do a lot of things differently and some developers react very nervously on such analysis comments"- Q: "But did you like War Thunder personally?" A: "As I said, we'd do a lot of things differently."

  SB关于战争雷霆表示玩过,但不发表意见。

  - premium arties of high tier won't be implemented for now

  高级金币火炮暂时不出

  - battle parameters such as "distance travelled" or "time spent in battle" have no influence on XP/credit battle income

  嘛,行程,还有战斗时间对于你获得的经验和银币没啥影响。

  - all the vehicles are balanced separately, not according to some "class parameters"

  所有车辆都是独立平衡的,没有所谓的“黑X系”

  - regarding the possibility of the change of rules for buying camo/decals: "It there is some, I will tell you"

  关于改变涂装和贴花的概率? 嘛,到时候再看。

  - the reason for nerfing the penetration in 0.8.6 is "malice" :)

  我们8.6削弱穿深的原因是:“恶意”

  - regarding the premium tanks being able to use only gold ammo for credits without losing money: "In such a case, they don't fulfill their primary role - to be used for farming"

  关于金币坦克可以纯打金币弹还不亏钱的问题,开发组表示这样做他们就丧失了本来的目的:赚钱。

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  • 开发公司:wargaming
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