坦克世界点亮和视野机制的计划与变化

  Hello everyone,

  大家好

  in a recent comment, Storm explains upcoming plans and changes in visibility/spotting system

  在最近的评论中Storm解释了即将到来的关于点亮和视野机制的一些计划和变化。

  The following lines require at least general knowledge of how the spotting check system works – if you don’t know that, please read it on WoTwiki (it’s quite complicated).

  接下来的一些信息需要你了解点亮机制是如何运行的,如果你不知道,请去WOTwiki上查阅。(因为相当复杂)

  - the most important thing is that the developers are reworking the Bigworld spotting check rays tracing system on the server, the plan is that this will increase the performance of the system a lot, which will in turn allow the server to make the visibility checks every “tick” (cycle) at all distances and it will allow the developers to increase the amount of spotting check points on a tank (SS: this means that tanks at longer distances will no longer have the “between spotting checks” advantage, it means spotting at longer distances will become easier)

  最重要的事情是开发者正在重制Bigworld引擎的点亮检查光线追踪系统。这项计划将会让系统的性能提升不少,反过来能允许系统在每一个检查周期里对判定点进行各个距离上的检查

  (SS:这意味着坦克在远距离不会有卡检查周期的优势了,所以远距离侦查变的更加容易了)

  - the “tanks disappearing in the middle of a field” effect will be removed. The increased camouflage coefficients after stopping shooting and stopping the vehicle (SS: as in, the tank is harder to spot when it doesn’t shoot or when it stops) will be removed in cases where the tank is in your view range and is not covered by obstacles (SS: as in, when you get spotted while driving in the open field and stop the vehicle, the reduced camouflage factor (moving reduces your camo) changes to “camo when standing” (unreduced) and the tank can “disappear” if it stops in the zone where the moving camo allows it to be spotted but the standing camo doesn’t – this will not happen anymore)

  坦克在一片开阔地上隐身这种现象将会消失。停止射击和停车之后的增加的隐蔽系数(SS:也就是说,难以发现静止的或者没开炮的坦克)被去掉了。就是为了避免如下情况:你吃着火锅唱着歌,在大马路上溜达,突然灯泡亮了,你不慌不忙的停车,此时你的隐蔽系数从“移动”变成了“静止”(提高了),然后你就灭点了,此时的移动隐蔽会让你被发现但是静止隐蔽不会.在这次修改过后,这种情况不会在发生了

  - a spotting check point for spots after shooting will be made at the end of the gun barrel, which means that you will have to hide barrels that are sticking out of the bushes when firing

  一个开火后点亮判定点将被放在炮根部,也就是说以后你们在开火前需要把自己的炮管也藏在草丛后面。

  - draw distance will be changed from 1000*1000 square to a 565 meter radius circle

  渲染范围将会从1000x1000米的正方形变成半径565米的一个圆形

  The ETA on these changes is, as usual, “when it’s done it’s done”, Storm adds that the circle viewrange is the closest of all these changes.

  这些变化的实装时间跟平常的回答一样“好了就告诉你。”Storm补充说道圆形视野圈将会是其中最快到来的变化。

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